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For me to create a United Airlines parody in less than a week and a half was an decent acheivement. I'm still debating what I'm going to work on next. Right now I have to wrap up this Cinema 4D tutorial series on YouTube. I think the top things that slow me down from most to least are:
- Shading and adding way too much detail
- and in rare cases - Video Games
I know I can put together something greate in about a month, but I actually may include it in my next Tutorial series (Maybe not tutorial- more of a behind the scenes sort of thing) of integrating Cinema 4D and Adobe Animate together...